1. Avoid Functional Widgets
We usually have a situation where we need to separate out UI code from the widget, But we avoid creating a separate widget and use function which returns Widget. This practice have some benefits, like you don’t need to pass all parameters in your new widget, You have less code and less files. But this approach may cause issue when you want to inspect your widget. Let’s see this in depth.
When you use functional widget code looks like this.
Widget functionWidget({ Widget child}) {
return Container(child: child);
}
You can now use it as
functionWidget(
child: functionWidget(),
);
In this case Widget tree will look something like this
Container
Container
Instead if we use Widget, Our widget looks like
class ClassWidget extends StatelessWidget {
final Widget child;
const ClassWidget({Key key, this.child}) : super(key: key);
@override
Widget build(BuildContext context) {
return Container(
child: child,
);
}
}
You can use it as
ClassWidget(
child: ClassWidget(),
);
And in this case Widget tree looks like this
ClassWidget
Container
ClassWidget
Container
Advantages:
- By using functions to split your widget tree into multiple widgets, you expose yourself to bugs and miss on some performance optimizations.
- There is no guarantee that you will have bugs by using functions, but by using classes, you are guaranteed to not face these issues.
Follow this link to find out more.
2. Specify Types for variables
Don’t
var count = 10;
final person = Person();
const timeOut = 6000;
Do
final int count = 10;
final Person person = Person();
final String name = 'John Doe';
const int timeOut = 6000;
This may be a personal choice as dart gives you the power to not specify type when it is assigned or when inside functions/classes. You may/may not want to use this based on your personal preference. The compiler may give you a warning if you are assigning a variable type which is directly assigned inside a class/function. In those cases, you can remove the types, but it is good to keep types when the variables are global.
3. Use ‘is’ instead of ‘as’
Don’t
(item as Person).name = 'John Doe';
Do
if (item is Person) item.name = 'John Doe';
4. Use Item Extent in List if you have longer lists
ItemExtent will drastically improve the performance if you want to jump to a specific index on a button click or something.
Advantage: Specifying an itemExtent is more efficient than letting the children determine their extent because scrolling already knows children’s extent to save time and energy.
class MyListView extends StatelessWidget { final _scrollController = ScrollController(); @override Widget build(BuildContext context) { return Scaffold( floatingActionButton: FloatingActionButton(onPressed: () { _scrollController.jumpTo( _scrollController.position.maxScrollExtent, ); }), body: ListView( controller: _scrollController, children: List.generate(10000, (index) => Text('Index: $index')), itemExtent: 600, ), ); } }
Use ?? and ?. operators
// Don't bool isValid = done == null ? false : true;// Do bool isValid = done ?? false;// Don't bool isValid = done == null ? null : a.b; // Do bool isValid = a?.b;
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