Category Archives: iPhone

New iPhone may be getting Larger screens.

By | May 18, 2012

The new iPhone that Apple Inc. is expected to unveil this year is likely to have a larger display than its current models have, with the company ordering bigger screens from its Asian suppliers, people familiar with the matter said. The new screens measure at least 4 inches diagonally, the people said, compared with 3.5… Read More »

How to move a body manually in Box2D? or Give a force to a body in Box2D, iPhone.

By | April 28, 2012

This is a sample code to move a body in Box2D . First you have to make a body with variable name “moving_rec” and call the below function in a schedular at regular intervals. -(void) moveBody{ b2Vec2 force = b2Vec2(0,0); force = b2Vec2(0,3); //Giving the x an y to negative will move the body in… Read More »

Pause And Resume iPhone Game Using Cocos2D

By | April 26, 2012

More than usually we need to apply the functions of Pause and Resume/Play for our games. In Mac’s cocos2D programming it’s more than simple. Simply use the following code for Pause & Resume where ever you want! /*For Pausing the game*/ [[CCDirector sharedDirector] pause]; [self pauseSchedulerAndActions]; //Call for pausing all schedulers and actions /*For Resuming/Playing… Read More »

How to get Device Orientation in Cocos2D, iPhone in Objective C?

By | June 26, 2012

Hello all…… We may need to know that what is your current device orientation. Using the below code you can do this. Note: If you have to explicitly set the orientation of your phone to any of the above you can set this in the appDelegate.m file. You can put an “||” (OR) symbol in… Read More »

How to animate a series of images in iphone? A simple Example.

By | May 1, 2012

The following code shows animation of 5 images. -(void)viewDidLoad { NSArray *images = [NSArray arrayWithObjects: [UIImage imageNamed:@”pic1.jpeg”], [UIImage imageNamed:@”pic2.jpeg”], [UIImage imageNamed:@”pic3.jpg”], [UIImage imageNamed:@”pic4.jpeg”], [UIImage imageNamed:@”pic5.jpeg”], nil]; CGRect frame = CGRectMake(0,0,320,460); UIImageView *imageView = [[UIImageView alloc] initWithFrame:frame]; imageView.animationImages = images; imageView.contentMode = UIViewContentModeScaleAspectFit; imageView.animationDuration = 3; imageView.animationRepeatCount = 0; [imageView startAnimating]; [self.view addSubview:imageView]; [imageView release]; [super… Read More »

Simulate a Balloon in Box2D, iPhone or ANDROID

By | April 24, 2012

Hello……… Sometimes you may want your body to act against the gravity of the world. One method to do this is described below. First what you have to do is to make a body in the shape of a circle and give it the image of a balloon as the userdata. Then in the tick… Read More »

Sprite Animations Without Sprite Sheets

By | June 28, 2012

You can simulate any animations if you have a sequence of images which makes the illusion of that animations and rendering those images to the screen. In cocos2D it can be done in two ways, with sprite sheet animation and without sprite sheets. Here we are going to see how it can be done with… Read More »

Sprite Animations Without Sprite Sheets

By | April 7, 2012

You can simulate any animations if you have a sequence of images which makes the illusion of that animations and rendering those images to the screen. In cocos2D it can be done in two ways, with sprite sheet animation and without sprite sheets. Here we are going to see how it can be done with… Read More »

Sprite Animations Without Sprite Sheets

By | April 7, 2012

You can simulate any animations if you have a sequence of images which makes the illusion of that animations and rendering those images to the screen. In cocos2D it can be done in two ways, with sprite sheet animation and without sprite sheets. Here we are going to see how it can be done with… Read More »

Sprite Animations Without Sprite Sheets

By | April 7, 2012

You can simulate any animations if you have a sequence of images which makes the illusion of that animations and rendering those images to the screen. In cocos2D it can be done in two ways, with sprite sheet animation and without sprite sheets. Here we are going to see how it can be done with… Read More »

Creating Menu in Iphone Cocos2D or Box2D?

By | June 27, 2012

Use CCMenuItemSprite and CCMenu in iPhone to create menu. call this function to set up the menu for your home page in your iPhone game or you can change this code directly to ANDROID and it will work. Make sure you have all the images mentioned in the above example. This menu will appear on… Read More »

Creating Menu in Iphone Cocos2D or Box2D?

By | April 3, 2012

Use CCMenuItemSprite and CCMenu in iPhone to create menu. call this function to set up the menu for your home page in your iPhone game or you can change this code directly to ANDROID and it will work. Make sure you have all the images mentioned in the above example. This menu will appear on… Read More »

Creating Menu in Iphone Cocos2D or Box2D?

By | April 3, 2012

Use CCMenuItemSprite and CCMenu in iPhone to create menu. call this function to set up the menu for your home page in your iPhone game or you can change this code directly to ANDROID and it will work. Make sure you have all the images mentioned in the above example. This menu will appear on… Read More »

Creating Menu in Iphone Cocos2D or Box2D?

By | April 3, 2012

Use CCMenuItemSprite and CCMenu in iPhone to create menu. call this function to set up the menu for your home page in your iPhone game or you can change this code directly to ANDROID and it will work. Make sure you have all the images mentioned in the above example. This menu will appear on… Read More »

Apple late in China – Samsung already has almost triple share.

By | March 12, 2012

Apple Inc. (AAPL) got a partner to sell the iPhone in the world’s biggest mobile-phone market, China. The may be too late to catch Samsung with a market share that’s three times larger and growing. Samsung controlled 24.3 percent of the market for phones in China. “I don’t expect Apple to replace Samsung any time… Read More »

Evi more intelligent than Siri and Iris

By | May 16, 2013

Ever Since the launch of Siri in iOS smartphones has become more user friendly and funny for people. After that Iris was launched a rival for Siri, this too was a big hit. A little bit about Siri The application uses a natural language user interface to answer questions, make recommendations, and perform actions by… Read More »