Playing sound on the Mac Desktop in Objective C.
There are different ways for playing sound on the Mac in Objective C. Let’s look at some of the methods.. 1. Play by filename. NSSound *mySound = [NSSound soundNamed:@”sound”]; if you have no file named “sound” in your application’s main bundle, then it will return nil. 2. Play by pathName sound = [[NSSound alloc] initWithContentsOfFile:@”/Volumes/Audio/sound.aiff”… Read More »