Tag Archives: Swift 4

How to display solid shapes in swiftUI?

By | October 6, 2024

Sometimes we need to display basic shapes in our apps just to get more attractive UI or just to highlight something. SwiftUI has several build in shapes to help the user to ease the development. It has several built-in shapes such as rectangles, circles, and capsules, each of which can be created, color, and positioned… Read More »

How to play movies with VideoPlayer

By | September 29, 2024

Playing movie or videos from any source is important when it comes to application development. Apple provides some default frameworks to handle it. SwiftUI’s VideoPlayer view lets us playback movies from any URL, local or remote. It comes from the AVKit framework, this can be added to the framework by importing AVKit. The below example shows how… Read More »

How to use ‘AsyncImage’ in swiftUI?

By | May 27, 2024

AsyncImage is a component introduced in SwiftUI to handle the loading and displaying of remote images asynchronously. It simplifies the process of fetching images from the web, handling the loading state, and displaying a placeholder until the image is ready. Here’s a detailed breakdown of how AsyncImage works, its customisation options, and usage examples. Basic… Read More »

What are higher order functions in swift ?

By | February 28, 2024

Higher-order functions in Swift are functions that take other functions as parameters or return functions as output. They enable a functional programming style by allowing you to compose functions, pass behavior as arguments, and manipulate collections with concise and expressive code. Here are some common higher-order functions in Swift with examples: map(_:): filter(_:): reduce(_:combine:): sorted(by:):… Read More »

What is inout parameter in swift?

By | January 24, 2024

In Swift, inout is a keyword used to indicate that a parameter is passed by reference and can be modified inside a function, affecting the original value outside the function. This allows a function to modify the value of the parameter and have those changes reflected in the calling scope. Here’s an example to illustrate… Read More »

How to use BlockOperation in swift?

By | January 17, 2024

In Swift, BlockOperation is a subclass of Operation that allows you to encapsulate the code you want to execute concurrently. You can use it to create operations that consist of one or more blocks of code. Here’s an example of how to use BlockOperation: In this example: The OperationQueue takes care of managing the concurrent… Read More »

What are the difference between UIKit and SwiftUI in iOS?

By | January 14, 2024

UIKit and SwiftUI are both UI frameworks used in iOS development, but they differ significantly in terms of design, architecture, and development approach. Here are some key differences between UIKit and SwiftUI: 1. Declarative vs Imperative 2. UI Layout 3. Code re-usability 4. Live preview 5. UI Representation 6. State management 7. Adoption and Legacy… Read More »

How Type Safety is implemeted in Swift 4?

By | December 12, 2017

Swift 4 is a type-safe language which means if a part of your code expects a String, you can’t pass it an Int by mistake. As Swift 4 is type-safe, it performs type-checks when compiling your code and flags any mismatched types as errors. Playground execution failed: error: :6:6: error: cannot assign to ‘let’ value… Read More »